As a participant in the Duke TIP 4th-6th Grade Talent Search, your child is part of a select group eligible to participate in TIP’s popular Academic Adventures programs hosted by Thomas Jefferson Independent Day School in Joplin, Missouri. Academic Adventures are open to students in 5th, and 6th grades, and are comprised of one full day of intensive academic study, where students choose a topic not typically covered in school. The program offers hands-on learning experiences with motivated peers in an environment where creativity and critical thinking meet. Through a partnership between Duke TIP and Thomas Jefferson, your child has the opportunity to participate in a fascinating Academic Adventures on Saturdays throughout the year. Academic Adventures classes are designed to be true adventures, where students engage in learning, thinking, and creating. This enrichment program offers challenge and excitement for gifted students.
This opportunity is open to all current participants in the Duke TIP 4th-6th Grade Talent Search (currently enrolled in the 5th, or 6th grade). Students enroll in one class, and explore material not offered in most school programs. The $110 course fee includes materials, lunch, and academic activities.
Our Academic Adventures Offerings for Saturday, March 9, 2019, were:
Join us in the greatest adventure — Duke TIP Academic Adventures.
Our last Academic Adventures session was
Saturday, March 9, 2019
9 a.m. to 4 p.m.
Engineering Design Challenge: Building with LEGOs
Have you ever wondered what it takes to design a brand new structure? Join the DukeTIP at TJ Engineering Design Challenge and explore the exciting world of architecture! As part of a building design team, students will create unique buildings for a growing community. In this hands-on course, you will learn to create different building designs that are both accessible, sustainable, and disaster-proof. Students will develop problem-solving and architectural skills with an emphasis on creativity and fun, and work with their friends to build a new community out of LEGOs. Students will also collaborate to share their findings, and work together to build a more sustainable community.
Programming and Game DevelopmentStudents will learn the basics of text-based coding, and will work in an event-based programming environment to develop games for the web and for mobile devices. After becoming familiar with a text-based coding language (Python), students will build, program, and test complex 2D games (platform and TDS) using the Construct3 programming platform. They will plan, program, test, and troubleshoot their creations, and put to work the programming skills they learn. Through these activities, students will develop math, programming, teamwork, project management, and problem-solving skills while building an exciting game they can share with family and friends after the course.
Myths are about heroes and villains, but they are also about you and me. In this class, students will investigate how mythology develops and how it functions in a community. Students will learn the types of myths that are informing their world through various activities, and even create their own myth based on what they learn. This is a great class for creative students who like to write, like to think, and relish the power of a good story. So, bring your imagination, let your creative juices flow and join us for a day of story-telling.
Escape Room: Library Science Edition
Just like 10 yr. old Richard in the award-winning adventure book The Pagemaster by David Kirschner, students will embark on a quest to find their way out of the Thomas Jefferson libraries. In order to reach the “EXIT”, each roadblock in the quest will require the students to learn and demonstrate a crucial library science skill. Join TJ Librarian, Mrs. Rincker (a.k.a. The Pagemaster), in discovering all aspects of Library Science. Each student will learn skills such as identifying the genres of literature, the Dewey Decimal System of classification, and cataloging and covering new books. Students will also experience hands-on care and handling of antique books and how old books are restored. Each activity will require the students to work together and use their research skills and sources found in the libraries to solve clues and not only find their way to the “EXIT”, but to discover a newfound love and appreciation for books and libraries.